GamersNexus: "We know there will be more maps, but at a 4x size increase, it's almost a certainty that the textures have seen a big HD update. This is potentially good news for PC gamers used to high-fidelity, but screams 'poor optimization' to us. With files that large, pinging mechanical storage is going to be painful unless Respawn does some serious low-level compression, but at 48GB, something tells me they haven't done a lot of that to begin with."
BenchmarkReviews.com: Titanfall has been one of the most-anticipated games of 2014, and for a very good reason. Combining the best first-person shooter aspects of Call of Duty and Battlefield into a mech-themed FPS video game isn’t easy to pull off, but Respawn Entertainment and Electronic Arts do so with great success. Available for console and PC, gamers who want ultimate immersion and control will likely gravitate towards the desktop gaming platform. For good reason then, NVIDIA has focused a significant amount of its resources towards optimizing performance so that players can enable the best graphical quality settings possible.
GamersNexus: "In this Titanfall PC video card benchmark, we look at the FPS of the GTX 760, GTX 650 Ti Boost, GTX 750, R9 270X, R7 260X, 7850, the A10-5800K 7660D APU, and Intel's HD4000. I threw a GTX 580 in there for fun. Our thanks to MSI for providing the 750, 260X, and 270X for these tests."
Maximum PC: If you own a GeForce graphics card and plan to pick up Titanfall tomorrow, Nvidia suggests you get busy installing its new GeForce 335.23 drivers, which are both WHQL-certified and tweaked to deliver "the best possible gaming experience" for the upcoming FPS developed by Respawn. And if you don't plan to play Titanfall, there are still reasons to install the latest driver release.
48GB is outrageous just wow...
absolutely disgusting I know space is nothing now adays but that is nasty... 48gb of what?
I guess devs forgot what data compression was.