Cyberpunk 2077's world looks vast—but it won't be quite as vast as The Witcher 3's in terms of pure square footage. The RPG's map is a "little bit smaller" than CD Projekt's fantasy epic, but it will be far denser, according to producer Richard Borzymowski
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
I’d rather have a dense open world than empty space.
Even San Andreas had a huge map which was too big, though great for multiplayer with nearly 200 players through the MP mod, but the one thing it did get right was having 100+ missions.
As for Cyberpunk it looks like its been downgraded gfx wise, but we'll see.
Dense > Bigger map any day
Big enough
It's going to have more interior exploration too which is awesome .