Pocket-Lint: There’s no denying that all eyes are on the Sony PlayStation Vita at present. Most look on with eager anticipation, but some are more cynical.
While it managed to shift over 70 million units worldwide, there’s a common, if not entirely founded belief that its forebear, the PSP, was a flop. Its proprietary game discs, UMDs, were as welcome as WMDs, and as soon as the smartphone became more widespread, offering cheaper and plentiful gaming alternatives, many labelled it an expensive also-ran.
Carl Williams writes, "The Sony Playstation Vita is a marvelous hand held gaming device. I personally don’t own one, yet, but I have been fortunate enough to borrow some here and there from friends over the years. The PS Vita is also a bane for many independent developers that want to release games for it as it has not been opened up. Until now. The first release of a new crack that opens the Sony Playstation Vita to independent developers is finally here. Only took what, four or five years?"
VRFocus: Back in May of this year, Sony Computer Entertainment Europe’s (SCEE) Simon Benson hinted at the possibility that the PlayStation Vita may be part of the long-term plan for Project Morpheus. Since then, a member of Benson’s team at SCEE London Studios has gone one further, confirming that the handheld console is already being used internally.
Sony Computer Entertainment head Andrew House has admitted that the PS Vita's future is uncertain outside of Japan.