Tom's Hardware: "Can you even imagine spending serious time with any other game made over 10 years ago? Indeed, StarCraft endures. The title spits in the face of the normal PC game life-cycle. It has become a professional spectator sport in South Korea, with top players pulling in well over six figure annual earnings.
Somehow, this classic has transcended what a game is expected to be, and its developer (Blizzard Entertainment) has paid homage to the title with many updates over the years. What makes StarCraft so popular? Is it the perfect balance of three incredibly different factions? Is the game some freak of nature, just complex enough to engage your interest, but not so involved that it turns off the masses? Can the game's success even be duplicated in a sequel? There are too many variables for us to guess at this point, but there's no doubt that StarCraft II has some very big shoes to fill."