New company seeks to replace polygon meshes with breakthrough voxel technology for VR and AR applications.
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Australian company Euclideon has been developing this for years.
They were doing point cloud, not sure if voxel is kind of teh same, but both more or less mean unlimited detail when zooming in, so you can use models with millions of 'polygons' converted to this new format and not have it slow down the computer to a crawl.
But I don't think Euclideon ever got animations working, or never showed them atleast.
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This is amazing tech though. Means you don't need a high powered graphics card, as everything is software based, just need a good cpu.