VRFocus reports on the news that SoftKinetic is working on new social software for its virtual reality (VR) hand-tracking solution.
VRFocus reports on the news that Sony has acquired SoftKinetic, a company that is working on hand and finger recognition in virtual reality (VR).
VRFocus- Earlier in the week the Open-Source Virtual Reality (OSVR) ecosystem announced a new range of supporters that had come on-board. Among them was 3D vision and gesture recognition company, SoftKinetic. While many OSVR partners are yet to detail exactly what they are working on in VR, SoftKinetic has been quick to reveal that it is working on bringing its hand and finger recognition technology over to virtual reality (VR) for use with the likes of the Oculus Rift head-mounted display (HMD).
Engadget - Microsoft's Kinect may have put depth sensors in the eye of the common consumer, but they aren't the only outfit in the game -- Belgian startup SoftKinetic has their own twist on the distance sensing setup. The literally named "DepthSense" range sensor uses infrared time-of-flight technology, which according to representatives, allows it to not only accurately calculate depth-sensitivity in dark, cramped spaces, but more importantly offers a shallower operating distance than its competition. We dropped by SoftKinetic's GDC booth to see exactly how cramped we could get.
Hand-tracking is going to be so important for a good virtual reality experience, big developments in that and things like FOVE's eye-tracking are going to be crucial for VR going forward.