OTOY Announces First Light Field Capture of a Real Environment for VR

VRFocus reports on the news that OTOY has demonstrated its first ever light field capture of a real world environment in virtual reality


OTOY Debuts Light Field Rendered VR, Avatar Scanning at SIGGRAPH

VRFocus reports on the news that cloud rendering company OTOY is debuting new examples of light field rendered VR at SIGGRAPH 2015.


OTOY Opens Beta for OctaneRender Cloud Rendering Service

VRFocus - Back in April 2015 Los Angeles-based cloud rendering company OTOY partnered with Oculus Rift virtual reality (VR) head-mounted display (HMD) creator Oculus VR to announce a new competition named ‘Render the Metaverse’. The contest tasked VR developers with creating 360-degree scenes using the company’s Octanve VR and OctaneRender software. Today OTOY is launching the beta for OctaneRender Cloud, allowing those working on submissions for the contest to render their projects in the cloud for free.


NHL and OTOY Prepping VR Live Streaming for Hockey Games

VRFocus- Last week VRFocus reported on news that NextVR was expanding its 360-degree sports coverage beyond the NBA into the NHL. As it turns out, this isn't the only company looking to combine virtual reality (VR) viewing with hockey; Los Angeles-based Cloud graphics company, OTOY, is also working with the NHL to deliver live streaming of the sport in 360 degrees. The pair intends to bring this service to a number of devices in the future including Samsung's Gear VR smartphone-based head-mounted display (HMD).

thorstein3375d ago

That's wicked sweet, cooach. Hopefully, it will be compatible with a Morpheus or Oculus.