GamersNexus: "Our ace-in-the-hole is Zombie Studios, a Seattle dev that knows horror-inspired gameplay and Unreal engines like the back of its hand; supported by team members who worked on the likes of the F.E.A.R. and Condemned series, the studio is well-equipped to tackle the inherent challenge of creating a truly gripping and eerie environment. I got behind the mouse and keyboard to get an up-close look at Unreal Engine 4, its championing Daylight game, and chat with Zombie Studios’ Communications Manager Collin Moore."
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