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Middle-Earth: Shadow of War | Starburst Magazine

Middle-Earth: Shadow of War symbolises everything wrong with this industry. Oh, it’s far from bad, in many respects it’s even spectacular. It offers an engaging story, great new mechanics for your armies, and even a refined system of battle mechanics and orders. By all rights this is a spectacular release, and yet all of that is buried beneath a constant push to grab more money from the player.

Read Full Story >>
starburstmagazine.com
DeadSilence2383d ago

Yes!!!! This is what we need, once publishers start seeing those low scores because microtransactions and lower sales they will stop this crap.

#GamingWithoutLootBoxes

Movefasta19932383d ago (Edited 2383d ago )

so from now,you will all start boycotting games that have loot crates in them?Whether it is rockstar,naughty dog,cdproject red,nintendo or whatever, nobody gets a pass right?Because i want to see this type of emotion with every game,not just the games that aren't exclusive,or else nobody will take you boycotters seriously.
I don't know about you but i haven't brought loot crates in any game this gen,nor have i brought scond hand games,or ore ordered games that lock exclusive items to those who pre order them,so i feel like i do my bit.Oh and i don't blindly buy season passes until i have completed the game and felt satisified that i got my moneys worth.I will buy ac origins,and shadow of war.And i will continue to buy the games even with them,but i will notparticipate in any of these bad practices like buying crates.

OB1Biker2383d ago (Edited 2383d ago )

He didn't say he d boycott though. Otherwise I m with you on the attitude. Get what you have for the price of a standard release. Nothing more, nothing less without giving the feeling gamers want to pay more.

The 10th Rider2383d ago (Edited 2383d ago )

Lootboxes and DLC are different.

DLC you know what you're purchasing and you know what you are getting. With lootboxes you're paying for a *chance* of getting a certain item. Someone could spend $5 and get the rarest item in the game . . . Someone else could spend $200 and get nothing but common items. I can't speak for Naughty Dog or Rockstar since I haven't played their games online, but as far as I know neither Nintendo or CD Project red have done lootboxes.

IMO some DLC is fine. However Lootboxes are something that should never be in a full priced single player focused game.

Many-hat52383d ago

I agree 100% Don't come on N4G saying how bad they are (loot crates +stuff) and then go right out and buy them. I do NOT buy games with any of that crap - that I'm aware of. Trouble is, publishers like to hide that sh*t from prospective purchasers, as much as they can, for obvious reasons. Although, if this becomes the norm because people don't opt out, then I don't know.

TheVetOfGaming2383d ago

I buy pre-owned. I won't give in to greed, but still play the game I want, and the seller gets a return. That's how I've always done it since certain big publishers take the piss out of hard working people.

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4Sh0w2383d ago (Edited 2383d ago )

"Oh, it’s far from bad, in many respects it’s even spectacular. It offers an engaging story, great new mechanics for your armies, and even a refined system of battle mechanics and orders. By all rights this is a spectacular release, and yet all of that is buried beneath a constant push to grab more money from the player."
***So they admit its a great game but OPTIONAL microtransactions= 4/10***

"Overall, Uncharted 4 sticks to what it knows best and improving its best qualities. With a better story, smoother animations and a true sense of closure to the franchise, there’s no denying Naughty Dog closed this chapter with all the fanfare it deserved." http://www.starburstmagazin...
***8/10= No mention of microtransactions***

-This is why I can't take this mess seriously, no consistency....the haters have a convenient way of picking and choosing when to be outraged about the same issue, pfft what was UC4 sales? Oh nevermind it's Xbox fans fault for UC4 selling so well.

psyxon2383d ago

I won't be buying any games that contain them. I'm done supporting this terrible practice.

Trekster_Gamer2383d ago

Nobody said boycott, but when I pay $65 for a game just so that they can try to milk more out of me for stuff that should have been there in the first place that's a bunch of bullcrap!!!

AspiringProGenji2383d ago

But there are not MTs in the Single player of Uncharted 4 unlike this game, and certainly Uncharted isn’t praised for the MP. All that MT BS is not a huge problem when all of them are cosmetics

badz1492383d ago (Edited 2383d ago )

MTs can be considered optional if they are implemented for cosmetics in multiplayers but other than THAT, it's straight up BS from the devs and publishers. the worst type of MT is the one implemented in SP games such as this! that is simply terrible because they will purposely make progression of your characters or stories as slow and as hard possible, more than they should be just so they push their MT scheme on you. and I heard the true ending of Shadow of War is hidden until you grind your way for many hours and what do you know...you can progress faster by buying your way there through their MT. how is THAT not shady AF?

I'm just glad that there is a channel that dare to call them out over this MT in SP thing and I hope many more will follow suit. keep that crap to minimal and multiplayer only. if you really love MT THAT much, make your game F2P and people won't complaint!

UNCHARTED2FANATIC2383d ago

Right and Naughty dog implements some of the worst microtransactions for those who didn't already know

IceKoldKilla2382d ago

Hard to read your comment with so much incorrect grammar. I'm not perfect but damn!

+ Show (10) more repliesLast reply 2382d ago
DanteVFenris6662383d ago

well unless they gain more from the people that will literally spend 1000$ of dollars on these microtransactions

2383d ago
Nodoze2383d ago

Anyone who spends 1000 on ANY individual game needs some help. I don't care how good it is. That is patently absurd.

Granted some are in a different financial position, it still makes no sense whatsoever. Why?

Last_Boss2383d ago

@Nodoze

I said this same exact thing the other day. Lmao

Relientk772383d ago (Edited 2383d ago )

Middle Earth: Shadow of Loot Boxes got owned lol

roadkillers2383d ago

My Kratos will kick your Kratos's ass.

#KratosVsKratos2018

XStation4pio_Pro2383d ago (Edited 2383d ago )

lol you definitely picked up the latest memo featuring gamer outrage talking points of the week.

heres the thing. $60 should buy you a full game. We all agree on that. The point of contention is just how much of a game is considered a full game worth $60. Theres no standard metric for that. In the case of Microtransactions and loot crates, maybe some people don't like them but in all the games mentioned racently, no one is forced to buy them and in the case of many of the games, you can earn things in the loot crates by standard grinding procedures. in games like f7, you win loot crates by winning races, finishing classes or buying them WITH IN GAME CREDITS. There are things you can buy with real money, but thats pretty much for impatient people who don't want to earn them in the game.

Now if a studio wants to expand the game beyond its original launch scope then cool. I don't think that should have to be free. game development costs money. if a game has a development schedule thats a cost and what you get for $60. If you feel its not worth it, you shouldn't buy it. When the dlc comes, thats a separate schedule with a separate cost. its done to refresh the title and create more revenue. they don't make expansions to make friends.

in short, if you feel a game is too small for $60 don't buy it. If you don't like micro transactions, don't buy them. If you don't like loot crates, don't buy them.

again I'm sure I'm the minority on this site because i look at things objectively and don't just jump on the talking point of the week bandwagon and I'm ok with that. i'll take common sense any day. especially when you factor in that people will always find and try ways to make money and at the end of the day - a lot of game studios are closing shop - hence more tries at revenue for the ones still open. at some point there has to be a mutual point of give and expectations kept in check. - sincerely an adult.

Kribwalker2383d ago

i agree. i’ve enjoyed lots of games that have MTs and i typically don’t buy them.

My feelings are if they don’t make a game pay to win, then that’s fine. if people wanna pay for different cosmetic items that’s up to them. it gets me free DLC which is great. One of the biggest yearly releases has been doing card packs for years. Fifa does the ultimate team. People love playing that. it’s their prerogative. i don’t play that mode in madden football because i don’t wanna buy packs. they can be earned in game or you can buy them. but that’s my choice.

don’t want MTs, don’t buy them. want them, buy them, as long as they aren’t pay to win, i don’t care if people waste their money on it

morganfell2383d ago

I think with SoW there is a ton of game there for $60. It is almost daunting when you realize the scope. I haven't purchased any loot crates and have a ton of money just sitting there from taking out orcs that carry rewards on them. I actually want gems over the coin but sometimes you get what you get and I just collect it and let it sit. There is plenty of in game silver and gold to get what you want without real money. And these crates are Single player, unlike things like REQ packs in HALO 5 that are Multiplayer items, can be earned or purchased with real money and when they came out a couple of years ago no one said a thing. They buy weapons and vehicles that are one time use. And they affect competitive Multiplayer.

FrostedFire2383d ago (Edited 2383d ago )

@XStation4pio_Pro

I'll respond to your comment bottom to top. I think your comment would be much better if you didn't take the moral high ground and resort to childish insults, its rather unbecoming. I. I think everyone here understands that "extra" ( there's a reason they're in quotations) requires extra development time and thus costs extra money on the consumers part, I've yet to find anyone that disagrees with that.

Now we do have a somewhat metric to measure if the game is worth 60$ for example , Uncharted 12-14 hours of single player content with a multiplayer which is very different from its single player, no one complained about that ( as far as I know) , now you look at a game like The Order, around 6 hours of single player content (or less) with no online multiplayer or co-op, big outrage over that right? Totally justified as well, since they were asking us to pay 60$. Now that I have established that we do in fact have a metric (its not official its purely subjective, but the two cases I gave, the masses generally agreed), now let's see Shadow of war, it has an open world singleplayer story content which you can pour hours into an it has an online feature similar to that of metal gear PP so no one's arguing that Shadow of war isn't worth 60$ ( not saying that was your point, just clearing things up so I can make my case).

Now you take the case of Battlefront 2, NBA 2k 18 and shadow of war's real ending, you'll see that it is in fact a grind, an that putting loot boxes in the game isn't enough, your average player probably won't get them, because they won't feel the need to. How do mobile games work? They create that need for lootboxes and micro payments, that's why that sector of gaming makes so much bank. In the case of NBA, they made it a chore to level up different attributes of your player when compared to the previous NBA 2K, Shadow of war the real ending is behind a grind, Star wars battlefront 2 you can quickly level up your characters equip very game breaking perks and start owning online.

My closing words: We don't want loot boxes in 60$ single player focused games where they add loot boxes and create the need to buy them, which in turn sets the standard for other publishers an then we get the moronic day one dlc, on disc dlc, pre order bonus etc that we have today, because we all let that happen an now look where that's got us? CD project red didn't add loot boxes and nor did they add day one dlc an oh guess what? They're not closing shop. So maybe you're really not looking at this as objectively as you think you are.

Realms2383d ago

The problem is that they are starting to affect the way developers are designing games specifically with MT in mind. You may not used them but by buying these games your contributing to the practice until these corporations start to see that sales of these games go down this will not only continue but get worse.

+ Show (2) more repliesLast reply 2383d ago
gangsta_red2383d ago

No! This is what we don't need. Fake reviews based on personal disdain for a current practice.

And I doubt this one low review will start a trend of low scores

-Foxtrot2383d ago

It's harsh but it's the only thing which makes sense

Studios get bonuses if the games do well on places like Metacritic...we all know this, we've seen studios missing out over a single point (they might have needed 80 but get 79).

So if the games get a lot of points taken off them for MTs, Loot boxes and over shitty things like maybe going as far as lacking content despite whatever "It's coming in free DLC/Updates" excuse studios use then it will lower the metacritic score while also putting some people off because of the reviews

In the end you have a lower scored game and hopefully the games sales will take an impact aswell. If studios miss out on their bonuses aswell for things publishers most likely told them to put in then obviously people within the studios are going to be p***** off, that might start a revolt or something

It's a chain reaction...it's harsh but it's needed.

Spenok2383d ago

Except it's not. This review is full of S**t. Not ONE time in my 52 hours on the game have they pushed me to buy these. Literally. Not. Once.

I even know people who have obtained the Platinum in a similar amount of gameplay (I'm not that good apparently lol), and they agree they NEVER felt pushed to buy these. Nor did they need to in order to obtain the platinum which review websites like this PoS will claim you need to do in order to obtain the "True Ending."

This is BS, and people like you need to educate yourselves before making foolish comments.

remixx1162383d ago (Edited 2383d ago )

Wow pot, kettle and black thing goin on here.

You sound like you need the damn education, MTs do not belong in a 60 dollar game, it all starts out innocent enough then you end up with bullshit like NBA 2k18 because sheep defend these practices and devs will keep pushing the boundaries of what they are aloud to do because you guys let them slide.

Look at season passes, dlc and the like, they all have been abused to he'll because we let them get that way and now you clowns are defending MTs too??

It's your money so sure spend it how you want but coming here and saying it's ok because it didn't affect "your" experience and telling everyone to "educate themselves" makes you look like an ass.

savedsynner2383d ago

Have you played the game? The lootboxes are only for people who want to expedite their progress and the game is fantastic without using them. Much like cheat codes(which you had to pay for in the form of magazines and code books) back in the day.

Giving a game a 4/10 because you don't like microtransactions is like giving a low score because you disagree with the politics of the developers....IOW, and very very poor reason indeed.

Armaggedon2383d ago

There not going to stop anything while they are getting more money.

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Nodoze2383d ago

Sad that the dev team that worked so hard on this game were more than likely forced to add these cash grabs into the game. You cannot help but think what might have been without the constant ask for more coin. Sad.

InTheZoneAC2383d ago

In the end the dev leads agreed to the mt bs

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Nitrowolf22383d ago

They really cant
I remember deus ex human revolution devs saying how sqaure forced them to add it last minute

frostypants2383d ago

"Do as we say or you're fired." - the reality

InTheZoneAC2383d ago

@solid

Like I said, publishers want certain things to be in the game. Only way it's possible is if the dev team agrees to implement. There is no defending the devs. If they are opposed they will find work elsewhere.

Nodoze2383d ago

I don't think you understand who is driving the relationship. Hint - it is NOT the developers.

The publisher is funding all of it, including the development. If they decide they want something, or don't want something, they get it (or get it axed). At any point, and depending on contract language which almost always favors the publisher, they can walk away. Meaning the game development is no longer funded, and the game will not be released.

The developers are the ones who are creating the game, and are putting in crazy long hours to get it done. Unfortunately they are at the mercy of the Publishers.

Sorry Monolith. I know you worked hard here, but the greed of WB is just too much to stomach.

InTheZoneAC2383d ago

@no, I'm fully aware the publishers have the final say...

vallencer2382d ago

Hmmm choose to add the boxes and keep your job making games. Or dont add them and be jobless for awhile even though i have to provide for a family or myself. Gotta say id have added the loot boxes as well. You most certainly can defend devs. That, if anything, is the one thing you should defend.

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2600Thunder2383d ago (Edited 2383d ago )

Though the beefy budget is attractive and while I do feel for the devs for wanting the big publisher resources so they can admirably make their vision a reality, investors in any form are always riskier than having the cojones to generate your own funding independantly and make products on your own like CDPR, Larian, or Ninja Theory. Publishers are a faster track than independent funding.

Visual quality may take a hit, and it may take some time to reach their full potential like CDPR, but more likely than not they will end up making a great games along the way because they poured their blood and sweat, their very souls into the project. And like the third or forth album of an incredible band, it is an undeniably amazing contribution to the art. And hell it's YOURS and YOURS alone and some would say even accomplished without "handsouts" - though this is a bit of a negative way to look at project investments.

It is also no secret that sleeping with big AAA publishers is far more risky than self-publishing. Look at the companies utterly wiped off the face of the earth once supported by certain publishers. EA has a nice list and WB is right behind them.

XStation4pio_Pro2383d ago

These decisions are made by business development teams, not the creatives. The way it works is creatives do the stories, game design, level design,visuals etc, biz dev works with ux to incorporeal and invent revenue streams that creatives then have to work in. Developers literally just build the creative. Developers proper have little to no input on the actual design. Literally an assembly line.

mopground2383d ago (Edited 2383d ago )

its very strange to me that a game like shadow of war is griped on for having loot boxes where as a game like fortnite, which heavily encourages it, does not. i dont feel any pressure to get the loot in SoW and have about 10000 points in 7 hours of gameplay and havent even finished act 1 and have not once been encouraged to buy a lootbox. Yet fornite, which constantly takes you back to the loot page, gets 0 criticism about it. Very strange.

Don't get me wrong, i want to see loot boxes abolished but, why no harping on a much worse offender?

ShadowWolf7122383d ago

Because Fortnite is an Early Access game that's going to be Free to Play? And those are fine in Free to Play titles?

mopground2381d ago (Edited 2381d ago )

@shadowwolf yes but it wasnt free to play was it? it cost 40 bucks to get into and early access is besides the point or even to its detriment

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EatCrow2383d ago

Love the condemnation of lootboxes here.

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Gazondaily2383d ago

It's idiotic- in principle I see the stance against them but to celebrate a game getting a low score because of them, regardless of any quality in the game is just so short sighted. That mob mentality won't do anyone any favours

gangsta_red2383d ago

Agreed, there really is no point to give such a low score only based on ones hate of MTs or loot boxes. Especially if the rest of your review is actually praising the game.

EatCrow2383d ago

Depends. If in fact loot boxes affect getting to the end of the game... I think it's justified.

Like the case with battlefront 2.

But if it doesn't affect it then yes... It need not affect the score.

Realms2383d ago

@ Septic

If it affects the core game why shouldn't reviewers point that out? Even lower the score? This isn't the first reviewer to point out how MT affected the game. Just because corporate ass IGN, or any big site refuses to acknowledge the elephant in the room. This has to be pointed out otherwise publishers are going to keep pushing the line because those like you keep supporting them and justifying their actions. Things will only get worse, name single player games that have MT? Very few in recent memory if this goes uncheck expect them in all games in the future. Just like DLC, just like season passes, and now MT. We give them an inch and they take a mile, because they are greedy AF.

RememberThe3572383d ago

Loot boxes are great when you have to pay for them.

The money thing is the real hang up. I kinda like the way battlefield 1 does it with just vanity items.

Many-hat52382d ago (Edited 2382d ago )

'That mob mentality' Don't you mean overwhelming support? Calling the opposition a mob doesn't do anyone any favours either. People feel strongly about this, as it appears, do you. I respect your opinion, but politely disagree with your stance. I do appreciate, that not all loot crates etc, may necessarily interfere with a games mechanics. However, I think people may also react more to the inclusion of these on principle, rather than the effect that any particular set of loot boxes and others may, or may not have, on any specific game. If you can understand that perspective, then you can see why this score can be justified, at least from that pov. This effects ALL gamers across ALL platforms. I hope you will consider supporting fellow gamers on this issue.

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2600Thunder2383d ago

This is sure to trigger publisher fanatics. Good. Time for gamers to get their purchasing power back.

Show all comments (146)
170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

Read Full Story >>
growngaming.com
Flawlessmic384d ago

I am in absolute agreement with the OP 👌

shinoff2183383d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot383d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno383d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic383d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman383d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon382d ago

I didn't notice your comment before I added mine.
But good times indeed

Show all comments (15)
250°
Nacho_Z586d ago

What would you say they're missing in particular? I'd say all the ingredients are there, NPCs, sidequests, consequences of actions, level grinding. Fully customisable gear with a lot of depth.

LordoftheCritics586d ago (Edited 586d ago )

Quite a lot is missing. What you listed could be mistaken for an action adventure or any game with few rpg elements.

There's so many aspects, from non combat solutions to conflicts, fully fleshed out character, world role playing rules and elements(justice/crime/law systems etc), companions, story arcs (more than 1), illusion of a liveable/traceable world which means factions, capital, outcomes from choices (diplomacy, or other) etc etc

The story and world is fleshed out and not left to the imagination too much. Of course we still imagine certain things but they are well established and take full part in the story arcs. Which means not just world setting with bosses and lore through tidbits.

There's so so much more to it. I'm just being super brief.
Not many actual RPG's lately.

Dragon Age, Witcher etc are proper rpg games and many many older title.

That does not mean Soul's games are not rpg like, but they are closer to RPG Lite.

MadLad586d ago (Edited 586d ago )

RPGs without player agency, outside of just character build and combat, don't really feel like RPGs for me.
They're just action games.

It's why I don't consider most JRPGs actual RPGs.
I'm just building a character and throwing it into your linear world.

I'm not discounting those games for what they are. I just don't feel they actually fit being called RPGs when player agency over the world is at a minimum.

586d ago
Nacho_Z586d ago (Edited 586d ago )

I'm not sure how much of that is important to a game being a true RPG and how much is just what you personally like, I still think From games very much qualify even if they don't deal in certain clichés.

"Lore through tidbits" is technically accurate but it does the games a disservice. Yes it's delivered uniquely but the lore in their games goes deeper than anything else and shouldn't be underestimated.

LordoftheCritics586d ago (Edited 586d ago )

''Lore through tidbits'' cannot guide you through an orchestrated range of emotions.

RPG will get close to role playing that fictional reality and drop into the world's story and you are usually emotionally affected at every turn, choice, outcome. Your connection with the story, its characters and your mentally constructed version of that reality is a lot deeper and stronger as well due to the depth and breadth of the rpg creations.

Not just fear and awe.

Also its not just what I personally like, I like all kinds of games.
It's the heritage of RPG games and all the foundations of rules and systems whose goal is to create an invisible veil between reality and illusion and allow you to partake in all of that illusions systems.
The thinner the veil, the easier to role play.

CaptainHenry916586d ago (Edited 586d ago )

It's my type of RPG and fun as well. Some RPGs takes the fun factor out of it but I won't name those game's because a lot of fans will think I'm trolling. Witcher 3, Souls games, Final Fantasy, Knights of The old Republic, Mass Effect, Horizon Forbidden West, Persona 5, Tales games, and Oblivion (the best Bethesda game) is my favorite RPG games. I prefer third person RPG games though

MadLad586d ago

I love all of those listed, honestly. But I still think Bethesda peaked with Morrowind and Fallout 3.

I'm hoping Starfield really delivers for me.

CaptainHenry916586d ago

I'm hoping the new Mass Effect delivers and brings back the magic

Nacho_Z586d ago

''Lore through tidbits'' cannot guide you through an orchestrated range of emotions.'

An orchestrated range of emotions sounds like something like Uncharted, which is definitely not an RPG.

The point I'm making is that there is a series of core technical things which makes a game an RPG on a basic level and From games meet all of them. Anything else that people feel is missing is a matter of taste and personal experience.

There's no right answer to what is an RPG. A game can be a legit RPG and have a very different focus to another game in the same genre.

LordoftheCritics586d ago (Edited 586d ago )

''An orchestrated range of emotions sounds like something like Uncharted, which is definitely not an RPG.''

Its not exclusive. Might want to read the rest.
It is not about taste and personal pref,experience etc. The rpg term being coined and used for a long time has a basis. Learn it. Many can fit the rpg spectrum, but there is a spectrum and souls is on the lighter side.

Souls is an rpg but rpg lite, coors light lite.

Nacho_Z586d ago

Here's a definition of an RPG I found which seems fair enough.

"Defining RPGs is very challenging due to the range of hybrid genres that have RPG elements.

Traditional role-playing video games shared five basic elements:

The ability to improve your character over the course of the game by increasing his statistics or levels.

A menu-based combat system with several choices of skills, spells, and active powers as well as an active inventory system with wearable equipment such as armors and weapons.

A central quest that runs throughout the game as a storyline and additional (and usually optional) side quests.

The ability to interact with elements of the environment or storyline through additional abilities (e.g. lockpicking, disarming traps, communication skills, etc.)

The existence of certain character classes that define the characteristics, skills, abilities, and spells of a character (e.g. wizard, thief, warrior, etc.)"

That's a From game whether you like it or not. Not so much the ability to interact with the environment but the depth of lore and world building more than makes up for that.

I think you've got a rigid image of what an RPG is in your head and you can't see past it.

LordoftheCritics586d ago

Yup Soul's games are Coors ultra lite in those asepcts.

While the RPG RPG games are heavily fleshed out on most aspects and beyond on some.

Nacho_Z586d ago

Double RPG hey, you're inventing a new genre. There's nothing light about From's games in fact the opposite is true they're thematically rich and dark and dripping in more interesting lore than any series of games I've played.

If you think From games only touch lightly on the five classic RPG features that I posted then you don't know what you're talking about. There's nothing light and fluffy about their upgrade systems or their storytelling.

Maybe they're not to your taste because you prefer things to be spelled out but their subtlety doesn't make them any less of an RPG.

LordoftheCritics586d ago (Edited 586d ago )

Yup that's what Soul's games are.

RPG Subtle. New genre.

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Nacho_Z586d ago

@LordoftheCritics

Grow up, nobody destroyed anybody and if they did it certainly wasn't you. No, I don't have an alt account never have for any forum I've been in. Thanks for the discussion.

Class_Viceroy585d ago

Funny thing is, I actually don’t enjoy Souls combat at all. The world and exploration is all I really like. It’s not even that it’s too hard, I don’t mind grinding and learning, just like I would do for a JRPG or many other games. Just don’t feel like it’s that fun after 5-10 hours of fighting.

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MadLad586d ago

The lack of Kingdom Come Deliverance is upsetting.

Class_Viceroy585d ago

This is a good choice, although I would argue playing this game on a console or controller completely eliminates it from the discussion.

MadLad585d ago (Edited 585d ago )

Eh.

I have it on both the PC and Xbox. It's better on keyboard/mouse, but I don't think it's bad on a controller.

DVAcme586d ago

Not a bad list at all. The only one I haven't played there is Mortal Shell, but all the other games are great choices, with Shadow Of War and MOTHERFUCKING KING SHIT SUPREME DRAGON'S DOGMA as my personal favorites there.

Ninver586d ago

Off topic: I'm thinking of getting the witcher 3. Do I need to play 1 & 2?

MadLad586d ago

No. They're good at letting you in on the story. If you have it on GoG/Steam some minor stuff carries over, but you don't really need to play the older games to fully enjoy the third.

I do recommend playing the second game in general though. It's really good. I love the original, but it's really antiquated by today's standards. I think you could only fully enjoy it if you played it back when it released. Also has some pacing issues.

Ninver585d ago

Unfortunately I've only got a ps4 and I dont recall TW2 being available on the platform. I guess I could watch story recaps of both 1 & 2 on youtube or entire walkthrough if need be. Thanks for clarifying. You're alright 😁

MadLad585d ago (Edited 585d ago )

I would love to see exactly why I'm getting the downvotes.

I don't actually care about them, I just think it's obnoxious being I didn't say anything I don't find true.

That's why the voting system shouldn't even be. You get a lot more information from actually verbally stating your point, thus actually adding to the conversation, than just hitting a nothing button.

Class_Viceroy585d ago

At this point, don’t bother. Watch a couple YouTube videos to get caught up.

Ninver585d ago

I will do that, thanks

586d ago Replies(1)
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Here are the new Xbox Game Pass Quests for September 2022

Xbox Game Pass Quests recently reset for the month of September. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.

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