Loading screens might be about to disappear with the next-gen consoles, but according to one developer, there's a downside to this as well.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
Gamers will have to read faqs/instructions instead of relying on load screen tips
Honestly, I can't wait for the SSD. Since we found out about that every time I am stuck at some loading screen it only reminds me how much I won't miss them.
And as for the article, they don't have to get rid of the lore bumpers they just need to allow people to press X to move past them. If players want to read it fine, for people who don't they can move along with the game.
I think there is no downside, devs will now have more freedom to create their games they want so not sure how that is a downside, for example Super Metroid when you change from an area to another at some point the whole level changes and the music too and it was freaking awesome!!, or Link to the Past when you entered a portal to Dark World no effing loading screens, somehow Sony is managing to create a console that will provide us once again the gaming feeling when we had cartridges(instant-gaming) back then but this time while using insane amounts of data!, that's effing incredible imo.
Piss breaks...
You know where you could put all that info? In a paper manual like you did before everyone cheaped out to maximize profit ya greedy bastards