"We checked the first DX12 benchmark, based on the Alpha build of Ashes of the Singularity. Take a look at our results.
Microsoft preps for the future of gaming.
DirectX 12 Ultimate hardware is "guaranteed" to uphold all next-gen graphics features like Variable Rate Shading, DXR 1.1, Mesh Shader, and Sampler Feedback
Microsoft has announced support for Variable Rate Shading for DirectX 12 at Game Developers Conference(GDC) 2019 making DX12 the first graphic API with VRS.