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VR Needs Wireless, 2.5K Headsets 'From Day One' - GameFace Labs

VRFocus - GameFace Labs, the company behind the wireless, Android-based GameFace virtual reality (VR) has said that it believes the technology needs to be wireless and feature a minimum of a 2.5K resolution 'from day one'. Company CEO Edward Mason said as much to VRFocus in an interview at last month's Silicon Valley Virtual Reality (SVVR) Conference & Expo. Speaking about the headset's 2.5K panel, added in the Mark IV prototype, Mason reasoned that anything below this standard would 'lose the immersion'.

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GameFace Labs On Their Upcoming Untethered VR Headset

Yesterday on the CES TechCrunch Hardware Battlefield stage I sat down with Edward Mason, Founder and CEO of VR Headset startup GameFace Labs.

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sonicwrecks3027d ago (Edited 3027d ago )

Untethering (i.e. no wires) is one of the great problems faced by the VR industry as whilst wire are more practical the consumer sees them as bothersome and symptomatic of a technology of the past. It will be interesting to see how HTC, Oculus and Sony are going to address this.

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GameFace UI Design Revealed

VRFocus - GameFace Labs has today revealed to VRFocus the very first images of the user interface (UI) design for it’s upcoming virtual reality (VR) headset. Unlike the PlayStation 4′s Project Morpheus or the Oculus Rift for PC, GameFace is an untethered VR device which houses the components within it’s closed casing design.

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Hammerhead ‘Interested’ in Other VR Headsets for Undercurrent

VRFocus: Hamerhead Interactive is currently working on a virtual reality (VR) underwater exploration title named Undercurrent. The videogame is in development for PC and features full support for the Oculus Rift VR headset. Of course, when the project started development the Oculus Rift was essentially the only VR headset that developers could get their hands on. Now new options such as Project Morpheus and GameFace have extended the technology’s reach to PlayStation 4 and mobile platforms respectively. Will Undercurrent find its way to these new platforms?