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Most Mobile Game Players Quit After One Day

The audience for mobile free-to-play games is cheaper and more transient than previously thought, according to a new report out today from app testing firm Swrve.

The report tracked the behavior of more than 10 million players for 90 days, starting in November of last year. All the players were new to the games being played, covering more than 30 titles in Swrve’s network.

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SJIND2473d ago

Coz 3/5 of them sucks.