The Future of Game Graphics: NVIDIA Hair, Fire, Smoke, & Volumetric FX

GamersNexus: "Let’s look at some of nVidia’s more recent changes for character faces, real-time smoke and fire effects, pre-baked lighting effects, subsurface scattering, deep surface scattering, and fur/hair technology. It seems pertinent to recommend watching Epic’s Unreal Engine tech demo as well, since it utilizes many of these technologies and render methods; you can read our full article on UE4 here."

Read Full Story >>
The story is too old to be commented.