TechCrunch : Late Thursday, an extraordinary thing happened: Adobe announced in a blog post that it would not provide Flash Player support for devices running Android 4.1, and that it would pull the plugin from the Google Play store on August 15. The retreat comes five years after the introduction of the iPhone, the device which thwarted Flash’s mobile ambitions, almost even before they began.
Vision Pro is here and it’s a surprisingly capable device. Apple has also loaded the headset with a ton of options and features that aren’t obvious at first glance.
Ringing the changes: All the news, rumors, and tips you missed last week.
Apple is anticipated to announce the new OLED iPad Pro this spring. Although there has been considerable speculation about the product, it’s always reassuring when Apple officially confirms certain features through upcoming software updates.
I've fixed the images on some of these past submissions of yours. Please in the future make sure the image isn't broken on submission.( I always found it best to download/upload it to be honest. )
ive lost alot of respect for him when i learned that he said to his staff not to stop the BS litigations with android until they hit 1 billion dollars
We are all proud of you Steve.
R.I.P
Why no Adobe flash for Android??? I dont get it :|
Flash is so not secure nor is it stable. I'm glad Apple decided against adding it. As you can see, people are doing fine without it.
It is laughable to see so many people who know nothing about Flash condemning it. Flash isn't safe? It isn't stable? Guess what? It's a PLATFORM and it is stable. The instability found in some Flash programs can be faulted to whoever developed the program. Same goes for safety.
I've had Safari crash so many times on my 5th generation iPod touch that it's not even funny. The fact is, iOS is so closed that anything foreign on it makes it unstable. That's why you hear about Flash slowing down Macs when a similar problem is not found in Windows or Linux based PCs.
Even the claims about Flash being a battery and resource hog are greatly exaggerated. Yes, Flash can use slightly more resources when running in Android but it isn't significant to such an extent that it kills battery life.
And if not Flash, then why is Java banned from iOS?
Here's the answer to all these questions: money and control. Apple loves to sell expensive items to its consumers and through its marketplace, it can charge developers and consumers alike! It can control exactly what you are able to run on your device that you paid a premium for.
Good luck carrying that yoke. Steve Jobs was a bitter man with a sheep following. The moment he saw an opening, he not only capitalized upon it, he exploited it. Thanks to him, deriding perfectly good platforms (Flash, Java) has become the idiotic norm of the Apple fanboys.