700°

'God of War' Creator Doesn’t Know If He’ll Ever Make Another Game

Earlier this year, God of War creator and Twisted Metal designer David Jaffe, announced the closure of his studio, The Bartlet Jones Supernatural Detective Agency. At the time, Jaffe revealed he was prepared to take a break from games development, but it wasn't clear just how temporary or permanent this break would be.

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darthv721984d ago

Maybe he should team up with cliffy to make something completely outside their wheelhouse.

TranceHop 1984d ago

That’ll be sick if he team up with cliffy b to work on a new game. I’m a fan of both.

Shikoku1982d ago

Haha cliffy Bs ego wouldnt allow anyone else to be the room let alone him.

UltraNova1982d ago (Edited 1982d ago )

Imagine both David and Jaffe making a GOW - GoW hybrid 3rd person fantasy game!

No? Yeah I agree...

bouzebbal1982d ago (Edited 1982d ago )

don't know what happened to that guy.. completely disappeared of the radars ..
his last paper style game was utter s***.

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TheCryptKeeper1982d ago

Yeah, two people who have used up all their talent. Should be an excellent game.

sle7enn1982d ago (Edited 1982d ago )

Cliffy b is like vd, nobody wants that. Seriously though David Jaffe is 5 million times more talented than cliffy, Cliff was just an egomaniac that thought he was better than everyone else. He's the kind of person that was most likely never satisfied by anything. He might be a good developer within a large team but when he tried going solo his ideas were just copy past jobs. He was unable to come up with an original idea but instead mismanaged a team of people that trusted him and his vision. I saw him a couple times at PAX East and the way he talked to people was disgusting, he talked down to people and just had this "i'm better than you" aura about him. The fact that people didn't punch him in the face was baffling, I know I wanted to.

kingtoby20811982d ago (Edited 1982d ago )

I guess that would be interesting

jelloaceomega1982d ago

That sound like 80's buddy cop movie. Two renegades cops that don't play by the rules, and need to solve a case together.

1982d ago
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-Foxtrot1984d ago

Him and Cliffy B have done this similar thing where they've stepped back from the AAA market and tried to do smaller titles only for them to not do as well as they hoped. To see that makes me think they should have just stayed within the AAA market and create huge new IPs similar to their old ones like Gears of War or God of War. Hell if I was David Jaffe I'd have asked to even work on Heavenly Sword 2.

TylerFischer1984d ago

I still can't believe Cliffy turned down the chance to work on Silent Hills

Harkins17211982d ago

Jaffe just didn't want to be on big games. He wants to be his own boss per say

-Foxtrot1982d ago

Yeah but look how that's turned out for him...

It's not like Sony restricts you and limits what you create.

Seraphim1982d ago

if I recall, when Jaffe stepped down from Sony it was due to the overwhelming amount of work required, long hours required for AAA games while being the lead producer of them. Along with wanting more time with his family. It wasn't because he wanted to be his own boss.

I think Drawn to Death was a great idea. unfortunately it wasn't a great idea for 2014. It was a great idea for the 90s, maybe early 2000's.

Harkins17211982d ago

That doesn't matter. He may not be making games but if he was a mess while making huge block buster games and didn't like doing so it's not the work for him. He wanted to try something new and it didn't work out.

Nebaku1982d ago

So basically because their indie games weren't as commercially successful, they are better off making paint by numbers AAA titles they don't really want to make. Got it.

Segata1982d ago (Edited 1982d ago )

Neither of them understands the modern market. Esp Jaffe. They are mentally still stuck in the western iconic game dev era. (talking about when Carmack, Cliffy, and others were the kings) An era that is long dead.

opc1981d ago

I think they understand. It's just that their strengths are in overseeing big budget, high-pressure, time consuming projects.

They're both in their 40s, but I imagine spending 16-20 hours a day working and thinking about work plays a lot into their decisions.

opc1981d ago

yeah I can't imagine the long hours required to direct and design a game. any image you find of Cory barlog looks like he just doesn't sleep but it seems like he enjoys it

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ApocalypseShadow1984d ago (Edited 1984d ago )

Listening to his podcasts, even the one he does with Cory, maybe he should make a VR game.(starts 12:13 seconds in for the lazy lol)
https://m.youtube.com/watch...
He helped make one genre take off. He should help a new medium take off.

The sad part is that Cory can't play in VR without getting sick. He still thinks VR is amazing though. But you can tell Jaffe's mind is blown by VR. He loves it. I love it.

VR game Jaffe. Make it.

ApocalypseShadow1984d ago

Ooh look. A baby disagree fairy running around. How cute. Lol.

MadLad1982d ago

Says the person getting all whiney and bent out of shape for a couple of disgrees.

ApocalypseShadow1982d ago (Edited 1982d ago )

I don't mind disagrees. I laugh at them. Like I did above silly.

And, if gamers watch the link, he tells you exactly what he wants to make which is a horror game in VR. He no longer cares to make traditional games.

Rimeskeem1984d ago

Probs gonna get disagrees but it would be interesting if he made like a VR GoW. Of course correctly.

telekineticmantis1982d ago

If Only Sony supported their original Franchises the way Nintendo does.

xenz1982d ago (Edited 1982d ago )

Like God of War...? Eh.. wth?

-Foxtrot1982d ago (Edited 1982d ago )

F-Zero, Ice Climbers, Mother, Diddy Kong Racing have hardly had any love from Nintendo over the year and even titles which have had some games here and there like Luigis Mansion, Donkey Kong, Pikman, Star Fox, Kirby, Yoshi, Metroid, Golden Sun, Kid Icarus don't receive the same amount of love Mario or Zelda do. Hell even games like Donkey Kong, Yoshi and Kirby for example have always been side scrollers recently, good games but would it kill them to make a 3D platformer or something which actually feels different like a breath of fresh air.

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50°

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60°

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50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

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