BY JASON MONROE: What is the deal with RPG progression systems finding their way into games that they have no right being shoe-horned into?
Phantom Knight provides his thoughts on the futility of Console Wars.
Humans are competitive by nature, in life there’s winner and losers.
Console wars don’t hurt the industry.
it will never die. It's not much of a war when Sony has won 3/4 of it's gens in historic fashion.
Nintendo atari sega were all once in the dedicated home console race, them 3 are the og's and none of them make home consoles anymore, Sony and microsoft killed them all and nintendo's case they ran off to their handheld market because they could not keep up with the big 2 in the dedicated home console business. Ill continue to support the big 2 as long as i can.
Gaming desktops are usually either big and heavy full-size beasts, or else miniaturized boxes that lack the power to impress. And whether you buy a complete system or an empty chassis to fill with components, they're often on the fugly side.
Deville Louw put together a list of 10 memorable and sometimes very difficult video game boss encounters. Do you remember these?
Most of the games listed span more than two decades. Why even add that in the title?
There's a lot more bosses that were memorable than just this list. Tough to narrow it down to just 10.
Are you okay? The most of them are from games that were released over 20 years ago.
That first boss fight in God of War was totally Legendary. I felt like it was a last boss fight.
Truly one of the best boss fights I ever played in a game.
Psycho Mantis fight also was Legendary.
The worst part is whichever game you pick up from these types of the game, the skill trees are shameless copied. And it all becomes about who has the higher stats between you and the enemy.
(Edit- Not talking about Automata btw, I am talking about Assassins Creed, Shadow of Mordor, Horizon Zero Dawn etc)
Ok, there is a pretty easy solution, don't buy them.
A lot of people do enjoy them, and using Neir: Automata as your example seems like an incredibly poor choice as it adds a lot to that game. A lot of the games progression is tied to the leveling system, with out that you basically would just run from objective to objective instead of leveling up to progress the story and complete side quests.
I’m not.
I like it. Adds a feeling of progression to games.
Well, they use Division in the thumbnail, and that game handled character progression really well.
Opinions are opinions; tastes are tastes ... but the writer is coming off as little more than a whiner on their soapbox.