The last Killzone game was released back in 2013 as a launch title for the PS4. Since then developer Guerrilla Games has gone on to develop their most acclaimed title in the form of Horizon Zero Dawn. However, now that Guerrilla Games has expanded their studio in an effort to cultivate their portfolio of games with earlier launch windows, it now seems like a good time for the studio the re-visit their famed shooter series.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
No reboot just make Killzone Shadowfall as a spin off and continue the story from Killzone 3.
Yeah. It's for the best.
They tried to continue the series after Killzone 3 with Shadowfall and it just didn't do anything for me. I felt when you get endings such as the one saw in Killzone 3 you close it off in a way where another one to provoke another war just feels forced, same happened with Gears of War 4 in my opinion.
They are better off waiting until the PS5 and rebooting it. They can still use the same lore, characters (if they want) and rich backstory but do it in a way where instead of building all this lore outside of the games or hidden behind in game logs/files they do it within the story. Craft a game where we see the fight start out near the start, like the first Helghast assault or something.
Like I've said what I'd like to see them do is rework the story so you see the Helghast attack Vekta or even Earth first, you play as an everyday man in a typical American "white picket fence" looking suburban town, maybe with a family or just a wife who has to survive the first Helghast assault on their peaceful community. He could be an ex soldier or police man who uses his now rusty skills to fight back but if they give it a Horizon Zero Dawn touch and make it open world like with RPG elements then you can upgrade his abilities so it looks like he's slowly learning and getting better surviving during the story. Obviously it can still be first person, don't want to change it too much
They need to move away from the generic bald/shaven head marine soldier in a squad fighting off aliens in a onslaught shooting level. Spice it up abit or it's just going to feel samey. Keep the core roots in tact but don't change it too much where it's not Killzone anymore. It's hard I know but Sony Santa Monica pulled it off with God of War with it's change. Do a God of War not a Tomb Raider.
GG should first do a Remaster Bundle of the first 3, and then work on rebooting the franchise for the PS5. That's the best way to go imho.
I don’t know if they need total reboot but at least a continuation, yes. Plenty of people want it , it doesn’t even have to be Guerilla developing it, Sony has plenty of studios that could handle it