800°

God of War Director Defends Linear Games following Visceral’s Closure

God of War Director Cory Barlog follows up on Visceral Games' closure and the change of the studio's Star Wars game into a less linear experience.

Soulst0rmer2375d ago

Agree, what this new GOW is doing takes the term linear and redefines it's craft. Brillant... Go Cory!!!

uptownsoul2375d ago (Edited 2375d ago )

This is what I'm talking about. A Genuis Dev from a Top Studio that makes an Iconic single player franchise...

GO CORY!!!

TheKingKratos2374d ago (Edited 2374d ago )

As long as there is Naughty dog and Sony's 1st/2nd party studios single player will never die
My favorite games of all times are linear/wide-linear like TLOU and RE4 and Uncharted series etc but i l have favorite open world games like RDR and Horizon and Witcher 3 and Yakuza etc etc
So Single player will never die for me

AzubuEntus2375d ago

YES! Let's have future Final Fantasy games have linearity like how FFXIII was! Clearly everybody loved XIII over VII, VIII, IX, and X! /s

2375d ago
bluefox7552375d ago

Because the giant, empty world of FF15 was such a massive improvement. /s

Asuka2375d ago (Edited 2375d ago )

Well i mean... pretty much all mainline FF entries were linear (except FFXV). You had your overworld maps like in FFVII, VIII, and IX. But you were restricted where you could go and it wasn't blatantly obvious that you were stuck on a linear path (e.g. invisible walls, mountain ranges, rivers, plot gates, and etc. all hindered your freedom of exploration.) FFXIII just gets blamed for being linear because it was soooo blatantly obvious with no attempts to make the player feel like you were in an actual world. With a literal straight path laid out before you for the first 10 chapters, and a useless mini map that showed literally one way to go. Guaranteed if the older games had a mini map it would become quite clear how linear they actually were. But that isn't a bad thing as it means you could craft a good story and plan epic set pieces and or events that help progress a narrative due to its linearity.

Nyxus2375d ago

Nobody said every game should be linear. But not every game has to be open world either.

Sam Fisher2375d ago

Yea and then you have games like sw bf1 that had no sp failed, and for honor aswell, no story, whats the point of making it in the first place? Overwatch makes it bc the characters themselves are the story. Look at lawbreakers, tried to pull off the same but no imagination to characters. The sales showed

UltraNova2374d ago

Personally guys I find my self straggling to finish big open world games these days(havent finished W3, Horizon and Just cause 3 yet..) Tbh I find my self avoiding them now. Its just too much filler and grinding at this point and its getting frustrating.

I really miss semi-linear story based SP games.

IGiveHugs2NakedWomen2374d ago

What about Final Fantasy 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and 12? They're all linear, especially 1-8. And they were all successful.

Edito2374d ago

The open world syndrome is what killed Metal Gear Solid till today i couldn't finish MGS V.

FITSniper2374d ago

I for one loved XIII. While I like open world games, they sometimes can be hard to beat because you get distracted by 1000 other things in the world. Yes that's great for content and what not. I'm not knocking it. But I have no problem with a game that just focuses on the story and sends you down a linear or semi-linear path.

I beat The Order: 1886 recently in a weekend (as a married guy with young kids). Incredibly linear and lots of QTE. But still a great game. GOTY? No. But thoroughly enjoyable and well worth the $8 I spent on it. Yes I'd be upset if I spent $60 on it though.

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alb18992375d ago

I think there is enough pubblic for everything

SpaceRanger2375d ago

I’ve heard this “linear is not the future” mentality from too many devs and even from MS. It’s about balance between story and MP.

There’s a reason that devs and companies that have this mindset do worse overall.

Concertoine2375d ago

Ive gotten kind of sick of seeing open world mechanics pop up in all kinds of series that they simply dont need to be in

2374d ago
darthv722375d ago

To be fair, it's more on the publishers than the devs. There are plenty of devs who have ideas for linear SP centric games as there are non-linear SP centric games. The same holds true to those devs who are focused on making MP centric games.

The publishers are the ones calling the shots when it comes to what they want to publish and some (like EA) feel there is more $$ to be made from larger, more MMO/battle royale type games. Those arent my style but I can respect those who do enjoy them.

I'll take story driven games over MP focused ones any day. There are still plenty to come from the likes of Sony, MS and Nintendo. GoW, Halo, Metroid... oh my.

remixx1162375d ago

Halo is hella Multiplayer focused now tho.....

darthv722375d ago (Edited 2375d ago )

@remix, with the exception of the 1st game, MP was always a big part of the Halo games. It's the SP campaign that I personally enjoy most though.

morganfell2374d ago

"I’ve heard this “linear is not the future” mentality from too many devs and even from MS. "

Devs feel like this as do publishers because for them they see less creativity needed to get more money. They see these type of things like Destiny as a 2 year money maker.

DialgaMarine2375d ago

Hopefully the notion of “every game has to be open world to be good” is finally dying. We have a plethora of genres and styles for a reason: so we don’t stuck playing the same crap over and over. Open world games are great in their own right, but games that focus more on linear story and character development are also great. TLoU is fairly linear, and is one of the best games ever created.

Ashlen2375d ago

Sony and it's studios are pretty much the last stand for the old style of gaming.

(Nintendo too but they are doing there own thing)

2375d ago Replies(1)
yeahokwhatever2375d ago

I'm hoping Microsoft's Cuphead brings back 2d games with GOOD art, not that pixel trash that ruins otherwise good games. Please be a trend, please be a trend, please be a trend..

Black0ut2375d ago (Edited 2375d ago )

I wouldn't mention the 'M' word, people around here will come at you with forks man.

yeahokwhatever2375d ago

My PC plays Xbox games, my PS4 Pro plays PS games, and my Switch plays Nin games. Why hate?

Hardiman2374d ago

Cuphead does have amazing art direction!

IGiveHugs2NakedWomen2374d ago (Edited 2374d ago )

Microsoft had nothing to do with Cuphead other than having it on Xbox One. Studio MDHR developed and published the game and the reason why people are disagreeing with you is because you're wrong about Cuphead being "Microsoft's" and you're off topic. Some will probably disagree with me for correcting and responding to you because I'm actually off topic by replying.

TheKingKratos2374d ago

cuphead artstyle is amazing so i agree

yeahokwhatever2374d ago

The reason I called it Microsoft's is because it is only on their platforms..

ShadowWolf7122372d ago

Microsoft owns GOG and Steam, do they?

Because they don't get squat for a game just running on Windows.

+ Show (4) more repliesLast reply 2372d ago
freshslicepizza2375d ago

If you want old style gaming you support the PC. That is a fact but as we can see mass marketing leans towards consoles which is why the PC often times gets ignored.

Ashlen2375d ago

Why do you even reply to me? i'm just going to roll my eye's and click down vote.

I have a PC and hundreds of games but PS4 offers a lot of games that aren't on PC that I enjoy.

Black0ut2375d ago

@Ashlen

Why post on public boards if you don't want him to reply to you... Suck it up princess he's just joining the discussion.

freshslicepizza2375d ago

@Ashlen
"Why do you even reply to me? i'm just going to roll my eye's and click down vote.
I have a PC and hundreds of games but PS4 offers a lot of games that aren't on PC that I enjoy."

You can roll your eyes all you want, it still doesn't change your errors of implying Sony is the last hope for old style gaming. Then to go on one step further and suggest they offer a lot of games that aren't on the PC is laughable when you turn that around. There are THOUSANDS that are not on consoles.

yeahokwhatever2375d ago

I use PC all the time, its where I play Xbox games too(thanks MS), there's still a shortage of good art in 2d games. Most of them are that "retro" pixel garbage. Remember how good earthworm jim looked? I feel like people just stopped trying after that.

freshslicepizza2375d ago

@yeahokwhatever

Try Cuphead. The art is beautiful.

UCForce2374d ago (Edited 2374d ago )

You can stop with that attitude. @Ashlen aware that PC have more games than PS4, Xbox One and Switch combined. That's fact. But not everyone have enough money to buy PC and don't have enough time to build PC. People want to plug in and play, so there is Console. Here the thing, PC have a lot of good games, but PC also have a lot of bad games, too. Same goes with PS4, Xbox One and Switch games, good game and bad game in between. You are just so predictable, Moldy.

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Hardiman2374d ago

True and that's why I have a Pro and a Switch!!!!

2374d ago
PlayableGamez-2374d ago

I will also add Bethesda to.
They still focus on singleplayer games to.
Despite how you feel about their recent projects.

IGiveHugs2NakedWomen2374d ago

Want to know why PlayStation is number one worldwide? Because they lay everything on the table (mostly) and let us decide if we want it or not. The open world/mp thing is just a trend and it's a very fickle trend. See COD and Assasson's Creed. Sales of games in those franchises have been on a sharp decline since this generation started.

Dragonscale2374d ago

You can add nintendo as well, they still develop single player games. Also many other Japanese devs still do as well. Tbh most skank ideas tend to be a focus of greedy western publishers so far.

ColonelHugh2374d ago (Edited 2374d ago )

The Japanese have, uh, skank ideas too. They just focus most of them towards the burgeoning mobile market. They also produce expensive, addicting visual novels.

+ Show (5) more repliesLast reply 2372d ago
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70°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
100°

Delta, a new all-in-one Nintendo emulator launches for iOS

The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.

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overkill.wtf
jznrpg1d 1h ago

How long until they get sued and it gets taken down? I say a month or 2

PRIMORDUS1d ago

Sued for what? It's just an emulator no ROMs are with it. ROMs are easy to get anyway, but with iPhone you can't just copy and paste like Android unless it's jail broken I think. Anyway Nintendo should be more concerned with their ROMs up to torrent for years for all of their concoles, but then again they can't do nothing about it, they never will and I love it. 🤣

NotoriousWhiz22h ago

As long as it isn't emulating the Switch, it'll be fine.

RonnySins22h ago

Naaah! Don't want to waste time emulating on iPhone.

Knightofelemia21h ago

Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.

70°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.