Konami’s Fox Engine uses global illumination to achieve uber-real rendering

UberGizmo: We have heard of Hideo Kojima’s FOX engine before, and it looked good, but today, Mr. Kojima shows that the Fox engine supports global illumination (GI), a class of rendering that takes into account an essential property of light: it bounces around. To demonstrate how good the rendering is, Konami has taken photos of several locations. Their team then set out to re-create the same environment in a completely synthetic world, and measure how close their real-time rendering engine can get to the actual photo.

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C_Menz2391d ago

I always enjoy the art direction and graphics for most of Konami's high profile games. I just hope that they can come up with a good setting/story that isn't metal gear for once.