Gadgehit writes: "The Khronos Group today announced the immediate release of the OpenGL 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface)."
This benchmark of DOOM's Vulkan vs. OpenGL performance measures FPS, frametimes, and scaling on the RX 480, GTX 1080, and GTX 970 SSC (overclocked). -
The Khronos Group releases OpenGL 4.1, improving interoperability between OpenGL, OpenGL ES, WebGL and OpenCL. Icrontic sat down for an interview with the Khronos Group's Barthold Lichtenbelt to discuss the changes.
I'm honestly wondering if it can actually keep up with Direct X at this stage.