Alva Noe at NPR writes:
Technology, as a general rule, is the friend of movie making, as it is, I think, the friend of all the arts. Engineers design tools that afford new ways of telling stories and film, let’s say for the sake of argument, is in the business of storytelling.
The movies have always been technology driven. This was true in the olden days. Think of what happened when sound was introduced. And it’s is true now. For a fascinating example, consider the case of Pixar, which started life as a hardware company; they made animations to demonstrate what could be accomplished using their products. Now, they make great movies.
The question I want to consider is this: Why are 3-D movies so bad?