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Samsung Reveals How to Mirror Gear VR Content On A Second Display

VRFocus - Last week indie developer Triangular Pixels revealed an innovative solution to an often overlooked issue with Samsung's Gear VR smartphone-based virtual reality (VR) head-mounted display (HMD). The team showcased a companion app of sorts for its upcoming VR videogame, Smash Hit Plunder, which relayed information from the title running on Gear VR to another monitor so that those not using the HMD could get a sense of what the player was experiencing. It seems like an effective, albeit unofficial workaround for a small issue that many fans hadn't considered. Now Samsung itself has revealed how developers and players can mirror Gear VR content to another display.

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Don't Expect To Use The Galaxy Note 10 With Its VR Headset

Earlier this week, Samsung revealed the Galaxy Note 10 and Note 10+. As expected, both phones are packed to the brim with features and improvements. However, it appears that the flagship phones will be missing a few significant features.

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How Can PSVR Avoid Becoming Smartphones' Next Victim?

The PS Vita has been flatlining for a while now. Nintendo have yet to announce a 3DS follow-up, seemingly content to sweep up with the hybrid Switch. Smartphones killed a once-proud hand-held market and they are likely to kill again.

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thorstein2261d ago

So. When you talk, I bet people squint and look at you sideways.

Just so you know, it is an indicator of someone who doesn't know what they are talking about.

Cobra9512261d ago (Edited 2261d ago )

I've never been a big fan of handheld gaming, so I can't see the full picture as well as others. Still, aren't you jumping the gun a little by saying the dedicated-handheld market is dead or dying? Phone gaming, with or without a controller, is its own thing, complete with bucketloads of crap games given away for free in order to rake in microtransaction money. What are the odds of seeing games like Breath of the Wild or Super Mario Odyssey on phones? There are plenty of traditional good games on 3DS as well--the kinds of games you're unlikely to ever see on phones. There's nothing hybrid about the Switch if it's always used as a portable either, so I see no reason why it can't take over where the 3DS leaves off, other than the janky lenticular 3D. Were portable 3D and VR going anywhere to begin with? (VR as a whole still isn't substantial, anywhere.)

Finally, what does PSVR--a console VR system--have to do with Samsung Galaxy or any phone? Apples and oranges, my friend.

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Automative VR App RelayCars Gets New Updates, Includes Almost Every Car Since 2015

Take a good look at the latest cars in Gear VR.