EA Apologizes For SimCity Disaster, Says It Was “Dumb”

Techcrunch: Electronic Arts’ SimCity was easily the most anticipated game of the season, but its launch was an unmitigated disaster because the DRM solution Electronic Arts and Maxis dreamt up means users have to always be online if they want to play. Sadly, EA’s servers weren’t up to the task and most players were either unable to connect or got kicked out of the game after a while. Today, Lucy Bradshaw, EA’s general manager for its Maxis label, issued an apology.

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Yi-Long2107d ago (Edited 2107d ago )


Demanding your players to 'always be online' in order to play a Single-Player game is DUMB.

And yes, many of the players just want to play a city-builder on their own, offline.