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No Backwards Compatibility For PS4 and New Xbox? That’s Bull@%#

GamerFitNation: The lack of backwards compatibility really affects more then consumers. It affects the small and independent, developers and publishers as well. In this video Antwand Pearman talks about the pitfall of backwards compatibility, and how console creators such as Sony could fix this issue in a fair way. Business is business so I understand the move by companies like Sony and microsoft. Never the less as a consumer, or small developer this put us in a jam.

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bebitech1368d ago

Not really, most consoles have never been backwards compatible. The PS2 to PS1 was really an anomaly.

DoomeDx1368d ago

This is not a suprised.
Im sick of the people saying its stupid while they know nothing about tech.

The PS3 games are designed and optimized for the CELL processor. Its pretty much like playing an xbox game on a ps3. Its not designed for it!

caseh1368d ago

That isn't exactly true.

The Megadrive could play SMS games with an adaptor, not stricly BC but at least they made the kit to give people the choice instead of expecting people to buy Megadrive carts with SMS re-releases on them.

PS1 couldn't really have BC as it was the first Sony console. :)

Captain Tuttle1368d ago

CELL was a disaster for Sony

calis1367d ago

In no manner, because it wasn't.

dirthurts1367d ago

Not disaster, but it was a bad call.
They would have had better luck with a normal processor.

WitWolfy1367d ago (Edited 1367d ago )

It was a disaster, no 3rd party dev wanted to develop on the PS3 at first hence its difficult architecture. And when they did the ports looked less then stellar compared to the 360 version.

It took 3rd party devs almost 4 to 6 years to get used to the Cell and its development scheme of things before it could be considered a decent port... Some games like Dead Space, COD, GTA, Ghost Busters, Bayonetta and Resident Evil are prime example of problems some devs had to face when porting games to the PS3...

Hence why the PS4 is going to be 1000 times easier to develop for; When comparing PS3 development to 360!

Captain Tuttle1367d ago (Edited 1367d ago )

WitWolfy answered the question. By the time first party developers got a handle on the thing PC games were outperforming the best the PS3 had to offer. Billions in R&D and then billions more in price cuts to catch up with the 360 years after launch? Yeah, a disaster. If they went with an equally powerful, more traditional hardware they would have dominated again and been rolling in money. It would have been cheaper to purchase, easier to program for with less sunk costs.

etownone1367d ago

Well said...

Any Sony Dan that doesn't agree is just in denial.

GamingManiac1368d ago

Nope, just hope ps3 and ps4 can be placed on eachother, to save some room :D

Cueil1368d ago

I'd like to see them try and at least get XBLA and PSN games running

kingPoS1367d ago

I would too. But from I understand Sony isn't focusing on direct backwards compatibility at the moment. For the time being, it's best to keep a ps3 around.

gamernova1367d ago (Edited 1367d ago )

Just keep your old consoles? :)

Especially if you ps3 is the older model that can run ps2 and 1. Those things are pretty damn rare.

steven83r1367d ago

Exactly man. I still have my Original PS1, PS2 and 60GB PS3. Also NES/SNES/N64/Genesis/Dreamcast and others. People need to stop complaining about BC and just keep your old systems. It's not like Sony is sending out a firmware to brick your systems once the PS4 is released.

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