TechCrunch: "In the wake of a terrible event like a mass shooting or terrorist attack, it’s inevitable that the question of video game violence is raised. Whether it’s a reporter showing how Microsoft Flight Simulator could be used to pilot a virtual jet into the World Trade Center, or a psychiatrist worrying about games and the inability of some people to distinguish between reality and fantasy, games get a lot of grief.
At times like these our medium is often portrayed as little more than drug-addiction meets murder-simulator, and we game makers apologise endlessly. We invoke the notion of catharsis, or the physical benefits of games. Hand-eye coordination, we say. Or reasoning skills. We might also point to a variety of studies that show there is little correlation between what we do as gamers and how we behave in the real world."